As a dedicated Trailblazer who has journeyed across countless star systems since Honkai: Star Rail first launched, I still find myself drawn back to the dreamy streets of Penacony. Even in 2026, the Dreamscape Pass sticker collection introduced way back in version 2.0 continues to reward explorers with Stellar Jades and a satisfying sense of completion. Today I’m sharing my personal guide to Chapter 4 – the Big Squanderer – so you too can grab every last sticker and fill those glossy pages.

Back in 2024, the arrival of Penacony completely changed how we interacted with the game’s open zones. No longer were we just hunting treasure chests and solving puzzles – we now had a sticker book called the Dreamscape Pass, accessible right from the phone menu in the top‑left corner of the screen. Flipping through those pages and watching the completion percentage tick upwards became unexpectedly addictive. Each chapter requires only seven stickers to achieve the necessary Page Completion Progress and claim the main rewards, but finding all of them unlocks extra Stellar Jades. At the time of the 2.0 patch, there were 122 stickers scattered across the pass, even though the book itself shows space for 130. The Big Squanderer chapter alone holds 14 of these elusive stickers.

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Before you rush off to grab them all, let’s break down what we’re dealing with. Of the 14 stickers in Chapter 4, nine are Illustrated Stickers – the flashy, full‑color ones that really make your collection pop – and the remaining five are Note Stickers, which carry little snippets of lore or quirky observations. Their locations are confined entirely to the Golden Hour map, specifically centering around the bustling Oti Mall area. I cannot stress enough how much easier this hunt becomes once you’ve finished the main Trailblaze Mission in Penacony. Some stickers are handed out automatically as you progress through that story, while others won’t even appear until certain narrative flags are triggered. Starting without completing the mission often leads to confusion, missing interactive objects, or NPCs who refuse to talk to you.

When I first explored Oti Mall, I was charmed by its neon‑drenched arcades and floating balloons. The sticker collection blended seamlessly into this atmosphere. Many of the Illustrated Stickers float above the ground as glowing books, impossible to miss once you’re close. You simply walk up, press the interact button, and the sticker pops into your inventory with a cheerful sound. However, some are far sneakier. I spent twenty minutes circling a certain café before realizing I needed to speak to a dejected NPC sitting by a holographic fountain – they casually handed over a Note Sticker after I listened to their short dialogue. Another sticker required me to inspect a peculiar vending machine tucked away in a back alley. The game never explicitly marks these on your map, so a keen eye and a willingness to poke around every corner are your best tools.

Let me walk you through a few standout examples from my own collection journey. Right outside the Oti Mall Space Anchor, a floating book sits in plain view. Grabbing it gives you one of the early Illustrated Stickers. A bit further in, near the shopping district’s central elevator, a worried merchant needs assistance with a small errand. Complete it, and they reward you with a Note Sticker. Another sticker is automatically earned during the Trailblaze Mission when a major cutscene concludes inside the reverie hotel – you literally cannot miss it if you are following the main story. There is also a memorable sticker hidden behind a destructible object in the dreamscape park zone; I initially overlooked it because I assumed the area was just decoration. A quick basic attack shattered the illusion and revealed the floating book.

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What makes the Big Squanderer chapter so entertaining isn’t just the scavenger hunt itself – it’s the freedom the Dreamscape Pass gives you to customize your sticker pages. Once collected, you can drag and drop stickers onto the pages, resize them, and arrange them in any order you like. I spent an unreasonable amount of time making my chapter look like a chaotic collage of memories, and it’s still one of those little personal touches that keeps me logging in years later. The reward structure is also generous for completionists. Collecting every sticker in Chapter 4 contributes a nice chunk of Stellar Jades, a resource that never loses its value, especially with new characters dropping regularly in 2026.

For anyone tackling this chapter now, I recommend following a methodical route through Oti Mall. Start at the southern Space Anchor and snake your way north, checking every side path. Keep an eye out for sparkling objects, NPCs with blue exclamation marks (those often trigger sticker‑related interactions), and destructible crates. If you’re ever stuck, remember that certain stickers only appear during specific phases of the in‑game clock. Switch between morning and night within the Golden Hour dreamscape – a few books literally materialize only when the neon signs are fully lit.

Even though Honkai: Star Rail has expanded massively over the past two years, introducing planets like Aquilane and the endless corridors of Herta Space Station’s basement, the Penacony sticker hunt remains a nostalgic highlight for veteran players and a worthwhile side activity for newcomers. The Big Squanderer chapter encapsulates everything I love about this game: whimsical exploration, tiny hidden stories told through collectibles, and the promise of just a few more Stellar Jades.

So, whether you’re returning to Penacony after a long break or stepping into this dream world for the first time, set aside an hour, grab a cup of Space Coffee, and let the sticker fever take over. Your Dreamscape Pass will look glorious, and your Jade stash will thank you.

Data referenced from Game Developer (Gamasutra) helps frame why Penacony’s Dreamscape Pass—especially Chapter 4’s “Big Squanderer” sticker hunt concentrated around Golden Hour’s Oti Mall—works so well as long-tail engagement: it leverages lightweight exploration, environmental interaction prompts (NPC dialogues, destructibles, time-of-day gating), and completion-driven rewards to turn a story zone into a repeatable “collection loop” that keeps players returning even after the main Trailblaze Mission is finished.